Up early on a cold rainy Seattle morning to do some trading in Jita and carousing in Ishomilken. Both were successful.
A punisher owned by AKAHUKU JP was flying around Ishomilken. I almost caught him at a belt but he warped off - into the arms of fellow Rebel Yuzuki Katayanagi at a gate. Yuzuki's rupture gave him some damage but he jumped and was gone (that's why Yuzuki shows up on the killmail - but the punisher was repaired when our fight started).
A few minute later AKAHUKU JP was back and I offered him a 1v1. I asked Yuzuki to not interrupt us (Black Rebel Rifter Club members honor 1v1s always...). I warped to a planet and AKAHUKU JP did too. The fight was on.
All went well. In fact, this was by far the longest fight I've been involved in (2 1/2 minutes according to the combat log). I was fitted with 3 autocannons and a nosferatu instead of a missile launcher. So my damage wasn't as much as it could be. But I was hoping to have a bit more time for my armor repper with the added cap from the nos. As it turned out, that might have been a Very Good Idea(tm). In the killmail I see that our two ships were almost identically fitted - the punisher has an extra low and one less mid slot so he had an adaptive nano plating instead of a web. The rigs were also a bit different.
The punisher and my rifter were orbiting close. We were slamming projectiles into each other and at first I was ahead. He hit armor while I was still comfortably in shields. But then things seemed to stall (probably the effect of his extra nano plating). I continued to pour hot phased plasma into his armor, but it was my turn to start losing. I passed him and hit my hull before he did. It was looking bad.
And then that ominously pleasant voice said, "The capacitor is empty".
I clicked on a celestial and prepared to warp my pod away after the all too familiar explosion. But I kept up the fight and suddenly things started going my way again. I wasn't receiving damage and the punisher was quickly dropping through his hull. I was winning!
A few seconds later, the punisher exploded! \o/
Looking at the combat log I see that suddenly his damage dropped precipitously and he even missed on about 6 out of 8 shots at that critical period. Being generally unaware, I'm not sure what happened. Range? He burned out his guns? Something else? Whatever it was, I flew away with an empty capacitor and 39% of my hull intact (forgetting the loot - I'm not comfortable with this "victor" side of the equation yet... I returned for it after repairing).
My battle execution wasn't flawless. I had a bit of a problem during the fight with overheating. I discovered that the new on/off toggle of overheating is NOT control/click but actually shift/click. I was worried about overheating and kept clicking control/click to turn it off to no effect - in fact, that just turns the module off and on! YOW! Eventually I got things working, but it did cause me to turn off the nos for a portion of the fight and the punisher wasn't as webbed and scrambled as it should have been for a good portion of the fight either.
But, in the end, it was a victory in my personal Death to Flying Things campaign. Thanks to AKAHUKU JP for a fun fight and to Yuzuki Katayanagi for standing by (he flew in to observe but didn't participate) during the excitement.